Production

Producer

2K Boston (formerly Irrational Games) is looking for a Producer for our next AAA game project. This person will manage the development operations of the entire Boston studio as well as coordinate activities with 2K Australia. Join and lead the team that made the million plus selling BioShock, the highest rated Xbox 360 game ever made (at gamerankings.com) as we set out to raise the bar again.

This is a once in a lifetime opportunity to work with one of the premiere development teams in the industry.

At 2K Boston and 2K Australia, the producer is considered to be the ‘heart’ of the development team. The ideal candidate will embrace the creative tension of the development process, striving for quality at every turn while actively managing to stay within the constraints of budget and time. This person must be able to listen and react to the needs of the project and confidently direct the team to meet those requirements.
2K Boston and 2K Australia believe that great game producers must be capable of thinking on their feet and of responding flexibly to an ever-changing development environment.

Responsibilities:

  • Conceive and organize a project structure that effectively balances the creative and the practical.
  • Collaborate with and manage the time, focus, and priorities of Creative Director, Ken Levine during all aspects of the development cycle.
  • Work with leads and stakeholders to build a quality-focused, cost-aware project plan (budget, milestones, headcount, schedule)
  • Maintain and update project schedules to reflect current project realities.
  • Clearly communicate tasks and responsibilities to staff and external contractors
  • Work with leads and HR staff to grow the studio in order take on new challenges and expand our development expertise and capacity.
  • Identify risks and put in place risk management strategies
  • Facilitate communication and cooperation in the project team
  • Manage relationship with publisher and other third parties
  • Coordinate with team leads and goal-based "strike teams" to triage, prioritize, and delegate project tasks
  • Devise and establish development and company processes that nurture, challenge, and grow the team to reach their highest potential.
  • Manage cross-time zone, cross studio development, finding the most graceful solutions to the personal and management challenge of coordinating teams on opposite sides of the world.

Required Experience and Skills:

  • Minimum five years experience in the games industry
  • Must have shipped at least 2 AAA titles in a producer, development director, or project lead role
  • Experience managing a large scale software development project (40+ development staff over 2+ years)
  • Experience shipping console game titles including dealing with manufacturer approval processes
  • Demonstrated ability to lead the development of great products, both critically and commercially.
  • Understanding of key technical issues involved with console and PC game development
  • Experience with scheduling tools
  • Experience managing a project budget
  • Excellent people skills including the ability to motivate people and inspire their creative talents
  • Experience managing conflict
  • Experience in risk analysis and mitigation
  • Excellent verbal and written communication skills
  • Strong problem solving skills
  • Willingness to be flexible with hours when working with resources on the other side of the world.

Most importantly you will have fire and passion for games development and the genuine desire to help make a truly amazing game.

Please note you must be authorized to work in the US to be considered for this position.

Click here to Apply